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February 25, 2010
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Comments: 11
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Views: 327 (0 today)
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:iconclondike7:
Here's my new Fishing Shack environment. Its geared towards low-poly game environments, with less than 4500 polys total. All textures vary from 64x64 to 1 2048x2048 for the entire house). Done in 3 days on a loose schedule.
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:iconxiao-feng:
man that is awesome and done in three days, great job
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:iconneon-monkey:
~Neon-Monkey Feb 28, 2010  Professional Digital Artist
This has been featured in this news article---> [link] Hope you don't mind:)

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12/12 Designs
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:iconclondike7:
I don't mind! Quite honored actually, its the first time I've been featured in anything so thank you! :D
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:iconneon-monkey:
~Neon-Monkey Feb 28, 2010  Professional Digital Artist
Ohh, nice to hear. Thanks and your welcome of course, my pleasure:)

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12/12 Designs
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:iconasashi-kami:
~Asashi-Kami Feb 25, 2010  Student General Artist
P.S. The shadows wouldn't be so dark either, they would be between what you have now and what the lit parts are.
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:iconclondike7:
thanks :)

I completely forgot about the shadows! I was using 2 directional lights and kept the straight shadows for quicker renders to test the textures and I was in a rush to get it done that I forgot to change the lights to match the sky. bleh... on to the next project! (whatever that maybe)
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:iconasashi-kami:
~Asashi-Kami Feb 26, 2010  Student General Artist
lol ok
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:iconasashi-kami:
~Asashi-Kami Feb 25, 2010  Student General Artist
damn, the textures are amazing.

one thing though, with that kind of sky, the shadows should be soft shadows with diffused edges.... actually, i don't think there would be any casted shadows... unless of course it's light shinning on the hut through a part in the clouds. Then it would look like that lol. Looks really good man.
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:iconpertheseus:
~Pertheseus Feb 25, 2010  Professional Digital Artist
diantre q pro mano acho yo ni me acuerdo ya de nada de 3D

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Captain falcOWNED biatch!!!!
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